Mercenary Skill Tree
All special Bullet skills only serve to load a special round into your equipped pistol. You still need to use the basic “Fire/Reload” pistol skill (which the player already knows at the start of the game) to actually attack targets with it!
Trainer | Location | |||
---|---|---|---|---|
Jaimon | Levant (Abrassar Desert) | |||
Skill | Cost / Cooldown | Requirements | Description | Training Fee |
Shatter Bullet | Cooldown 5s | Pistol (equipped), Iron Scraps | Load a bullet that deals high Impact while inflicting the Pain status (-25% Physical Resistance) on target. | 50 Silver |
Frost Bullet | Cooldown 5s | Pistol (equipped), Cool boon active | Load a bullet that deals Damage over a small area while inflicting the Freezing status (Slowdown) on targets. Consumes Cool boon. | 100 Silver |
Fast Maintenance | N/A (Passive) | N/A | Repairing equipment takes 50% less time while resting. | 50 Silver |
Armor Training | N/A (Passive) | N/A | Decrease Stamina and movement penalties from wearing armor by 50%. | 100 Silver |
Swift Foot | N/A (Passive) | N/A | Increase movement speed by 10%. | 1 Breakthrough Point; 500 Silver |
Marathoner | N/A (Passive) | N/A | Consume 40% less Stamina when sprinting. | 600 Silver |
Blood Bullet | Mana 12 Cooldown 5s | Pistol (equipped), Possessed boon active | Load a bullet that restores player’s Health when it deals Damage on target. Do note that learning this skill will prevent you from learning Shield Infusion. | 600 Silver |
Shield Infusion | Stamina 5 Cooldown 60s | Shield | Launch an elemental explosion directly in front of player when blocking an elemental attack with a Shield. Do note that learning this skill will prevent you from learning Blood Bullet. | 600 Silver |