Risk of Rain 2: All Blue Items (Lunar)

Risk of Rain 2 All Blue Items (Lunar)

Lunar Items (Blue)

Introduction
Lunar Items are a unique subset of items that are almost always situational and strongly dependent on player builds. Therefore I will be ranking these items under the assumption that the player understands how to use these items properly (with the right build).

Ranking
Lunar Items are items that come with both advantages and disadvantages, so I will be ranking the items based on
S: This item provides extremely strong advantages with mitigable disadvantages.
A: This item provides advantages with mitigable disadvantages.
B: This item provides advantages with unmitigable disadvantages.
C: This item isn’t very useful at all.

Lunar Items: S Tier

Shaped Glass
Shaped Glass provides an insane amount of DPS boost for the cost of half of your max health. While it can be dangerous to play on such low health, there are many items to reduce the risk. Picking up Tougher Times, Personal Energy Shields, Infusions, and Transcendences can ease the burden of playing on a low amount of HP. In return, you’ll also have significantly more damage than before.

Transcendence
By transforming your entire health bar into a larger amount of shields, Transcendence significantly increases your survivability. This does come at a cost, however, as you can no longer heal. In order to regenerate your shields, you must not take damage for 5 seconds. While the shields do come back extremely quickly when regenerating, the downside of no longer being able to heal is significant. A lot of items from every rarity exist simply to heal your character; those will no longer do anything at all. Therefore, its a wise idea to obtain Infusions and Tougher Times in order to maintain a large shield pool and stay safe. With careful play, the downside of not being able to heal can be mitigated.

Gesture of the Drowned
Although you’ll always be casting your equipment whenever they come up, a 50% reduction in cooldown is extremely powerful. Combined with equipment cooldown reducing items such as Fuel Cells, Soulbound Catalyst, and more Gesture of the Drowned, you can begin spam casting equipment at an unstoppable level. Watch missiles flood the screen, feel the wrath of 10 billion drones (and 1 fps), and hear the nonstop cronch crunch of foreign fruit. Gesture of the Drowned is one of those items where the downside is mitigated by the sheer strength of the upside. Just be careful, the loss of choice in using equipment actives could be detrimental if unprepared.

Lunar Items: A Tier

Glowing Meteorite
Glowing Meteorite can be pretty dangerous if used without notice, but if used carefully with full health, it can do a great amount of damage to everything in a wide range. It’s amazing for clearing out the adds in a boss spawn and the indicators are pretty noticeable on the ground so they are easy to dodge with enough movespeed or mobility. Be careful with picking up this item when when you have Gesture of the Drowned. You can easily kill yourself and possibly crash the game if the cooldown is low enough. Although it has some pretty deadly interactions, Glowing Meteorite deserves an A rank because it can be devastating to hordes of enemies at minimal risk if used correctly by the player.

Effigy of Grief
Effigy of Grief is actually quite a powerful item when used correctly because it significantly slows and decreases the armor of all characters in the area of affect, it can be set up on bosses in order to significantly limit their mobility and make them a lot squishier. To avoid the negative effects of the effigy, simply move out of the range of effect. This item can be especially good on classes with ways to exit the area after placing it. The equipment slot could be saved for better equipment, however, so only take this if you know you are going to play heavily around area denial and area control.
Lunar Items: B Tier

Brittle Crown
Brittle Crown’s downsides makes it a difficult choice for a lot of players. On one hand, you have an opportunity to earn significantly more gold taking down enemies. This comes at a huge price, however, as you lose gold relative to the damage you take. This downside is unmitigable as the amount of money you lose can vary between the amount you are hit for or percent of health lost (whichever is larger). This means that this downside will always be a large concern throughout the entire run. Take this item at your own risk, I’ve seen some good players make wonders out of this item but I’ve seen others become completely incapacitated with it.

Corpsebloom
Although doubling your healing is great, Corpsebloom caps your max healing to 10% of your max HP per second. This is a drastic downside as you will no longer be able to immediately heal up when taking spike damage. This will make getting to low hp significantly more dangerous as you must survive for ten seconds in order to heal your max HP’s worth of health. The bonus healing, however, is relatively potent and can certainly be a great supplement certain builds that don’t have anywhere near enough healing for late game.

It should also be noted that Corpsebloom stacks abysmally. Even if you get an additional 100% healing, your max healing per second drops by 50%. This means that multiple stacks of Corpsebloom cap your healing at a value so low that the bonus healing is completely worthless. If you are going to get one, stick with one.
Lunar Items: C Tier

Hellfire Tincture
Although the damage is pretty potent in the early game, Hellfire Tincture becomes significantly weaker as the game progresses. Considering that this item will take up your equipment slot and damage you for little benefit, Hellfire Tincture deserves C Tier. There are much better early game equipment to use if you really need help in the early game (ones that don’t cost lunar too).

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