The classic multiplayer roguelike, Risk of Rain, returns with an extra dimension and more challenging action. No run will ever be the same with randomized stages, enemies, bosses, and items. Play solo, or team up with up to four friends to fight your way through hordes of monsters, unlock new loot, and find a way to escape the planet.
With each run, you’ll learn the patterns of your foes, and even the longest odds can be overcome with enough skill. A unique scaling system means both you and your foes limitlessly increase in power over the course of a game–what once was a bossfight will in time become a common enemy.
Myriad survivors, items, enemies, and bosses return to Risk 2, and many new ones are joining the fight. Brand new survivors like the Artificer and MUL-T debut alongside classic survivors such as the Engineer, Huntress, and-of course-the Commando. With over 75 items to unlock and exploit, each run will keep you cleverly strategizing your way out of sticky situations.
These buildings are unique in that they require items to activate, and spit new items back out. This can be extremely useful to potentially convert less-useful items on one character into better items on another, and technically speaking you can also use this to ‘give’ an item to another player by using the exchange, then allowing another player to pick up the generated item. It’s not ideal, but hey, it exists.
Do note, that when one of these objects picks a random item from your inventory, it considers all items individually, not just the stack. If just the stacks of each item were considered, then every item would have an equal chance of being picked. This is not the case. Items that have a larger stack than other items have a higher probability of being picked. This can be troublesome if you want to keep your 36 Soldier’s Syringes but want to get rid of the War Banner you picked up.
A 3D printer will always output a specific item, shown on the left side of it. In order to work, the 3D printer requires an item of the same rarity of the item it outputs (just check the outline of the item it outputs). Once interacted with, the printer will source a random item of the same rarity from your inventory, suck it into the printer, then spit out the pictured item it outputs. These printers are usually found to print common items, but uncommonly you might find an uncommon printer, and very rarely you may find a legendary printer.
This can be very useful to get rid of less useful items of a particular rarity (primary suspect: warbanners) in exchange for good ones (there’s almost no reason not to use a printer that outputs the Soldier’s Syringe, Lensmaker’s Glasses, or a movement item unless you’re already set on those). The only issue is that the printer may eat some of your item you’d rather keep in the process.
So far as I can tell, found only in the Bazaar Between Time. These vats convert multiple items of a lower rarity into a single item of higher rarity. The item produced will always be shown above the vat (though I have heard that sometimes this item can just be a question mark — in which case it could be guessed it either gives a random item of higher rarity or three random items of the same rarity back). The vat to create uncommon items requires three random common items, and the vat to create legendary items requires five random uncommon items.
Naturally this is usually rather a poor trade, since, strictly speaking, the value of three or five items individually would usually be better than one. However, this entirely depends on the items you have at hand and how much you have to loose or gain. Just like the 3D printer, these vats source random items of the needed rarity from your inventory, so be careful if you have a large number of items you hold near and dear.